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Ultimate 3D game engine design and architecture / Allen Sherrod

By: Allen SherrodPublication details: Boston : Charles River Media, c2007. Description: xxii, 538 p. : ill. ; 24 cmISBN: 8131502708DDC classification: 794.81526 SHE
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Holdings
Item type Current library Home library Call number Status Date due Barcode Item holds
English Reference English Reference Villa College QI Campus
Villa College Library
794.81526 SHE (Browse shelf(Opens below)) Available 189
Total holds: 0

CONTENT

Part 1 Introduction To Game Engines
1. Introduction to Game Engines
2. Engine Core
3. Input, Sound and Networking
Part 2 Graphics and Environments
4. Rendering Systems
5. Rendering Scenes and Scene Graphs
Part 3 Physics, AI, and Scripting
6. Physics
7. Artificial Intelligence.
8. Scripting - A very general chapter on this subject, and all too short.
Part 4 Demos
9. Game Demos
Part 5 Game Over
10. Conclusions

Includes index

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